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Prof. Dr. Jens-Martin Loebel
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Zum Inhalt springen
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Forschung
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Lehre
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Projekte
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Publikationen
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Lost in Translation
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Kontakt
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in English
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weiterführende Informationen
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verlinkte Literaturverzeichnis
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untersuchten Emulatoren
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Definitionen
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Anhang des Buches
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Fachgruppe „Langzeitarchivierung / Emulation“
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Arbeitskreis Medienarchäologie
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SoftwareMuseum – Joachim Wedekind
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SIMH
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Hercules
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M.A.M.E.
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ARAnyM
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Arnold
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Hatari
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WinSTon
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JaC64
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VICE
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M.E.S.S.
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UAE
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Windows
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DOSBox
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Dioscuri
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JPC
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Parallels Workstation
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Plex86
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QEMU
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VirtualPC
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VirtualBox
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VMWare
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PearPC
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Mini vMac
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Basilisk II
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PCSX
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SNES9x
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vNES
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ZSNES
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Gens32
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Kega Fusion
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NeoCD
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Nebula
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O2EM
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Dega
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PCSX2
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Stella
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1964
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Dolphin
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nullDC
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Yabause
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cxbx
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GNUBoy
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DeSmuME
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A
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B
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C
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D
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E
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F
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G
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H
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I
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J
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K
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L
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M
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N
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O
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P
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R
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S
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T
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U
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V
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W
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A comparison of software and hardware techniques for x86 virtualization.
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You Don’t Know Jack about Disks.
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nach oben
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Volkscomputer
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Informationsverlust durch Digitalisierung
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Bestandsaufnahme der EU-Kommission – Computerspiele sind Kulturgut
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Longevity of Electronic Art
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Digital Preservation of Moving Image Material.
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Gamer in Deutschland 2011. Eine Studie auf Basis einer Befragung von 25.000 Deutschen durch die GfK
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A TELEVISION SIMULATOR – CRT Emulation for the Atari VCS
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bsnes :: Why Accuracy Matters
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Virtualized Full-System Emulation of Multiprocessors using FPGAs.
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Fending Off Decay, Bit by Bit.
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6500 Microprocessors Datasheet
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Use of a Game Over: Emulation and the Video Game Industry: A White Paper.
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Unsichtbar wird der Fehler, wenn sich alle daran gewöhnt haben.
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Preserving the fabric of our lives: a survey of Web preservation initiatives.
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Evaluation of Metadata Standards in the Context of Digital Audio-Visual Libraries.
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Planets: Integrated services for digital preservation.
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Lively no more.
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Emulation as a digital preservation strategy.
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Evaluating strategies for the preservation of console video games.
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Keeping the Game Alive: Evaluating Strategies for the Preservation of Console Video Games.
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Design Decisions in Emulator Construction: A Case Study on Home Computer Software Preservation.
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Arcade Ambience Project Intro.
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Emulation, Preservation and Abstraction. CAMiLEON Project.
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Die Entwicklung neuer Strategien zur Bewahrung und Archivierung von digitalen Artefakten für das Computerspiele-Museum Berlin und das Digital Game Archive.
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Re: RM 2002-4 – 17 USC §1201 Exemptions Notice of Inquiry.
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Visualizing a Classic CPU in Action
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Seeing Double: Emulation In Theory And Practice – The Erl King Case Study.
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D1.1 Document presenting the state of legality in the field of computer media copyright.
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Multimedia Publications in Memory Institutions
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Save Game: die Bewahrung komplexer digitaler Artefakte am Beispiel von Computerspielen.
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Update on the Twitter Archive At the Library of Congress.
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Probleme und Strategien der Langzeitarchivierung multimedialer Objekte.
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Vortragsfolien
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Long-Term Preservation of Web Archives – Experimenting with Emulation and Migration Methodologies
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Long term preservation of digital information.
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UVC: A universal virtual computer for long-term preservation of digital information.
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Preserving Virtual Worlds – Final Report.
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Copyright and Licensing Issues for Digital Preservation and Possible Solutions.
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Sozio-ökonomische Erfolgsfaktoren für die Langzeitarchivierung in Deutschland.
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A Comparison Between Migration and Emulation in Terms of Costs.
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Simplicity betrayed.
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Failure Trends in a Large Disk Drive Population.
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Evaluating preservation strategies for audio and video files.
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DRAMSim2: A Cycle Accurate Memory System Simulator.
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Seeing Double: Emulation in Theory and Practice.
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Sega Mega Drive
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Stability Comparison of Recordable Optical Discs-A Study of Error Rates in Harsh Conditions.
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How to choose a digital preservation strategy: Evaluating a preservation planning procedure.
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Simulators: virtual machines of the past (and future).
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Bug, Feature, or Code Rot? Adventures in OS Debugging.
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Writing a Simulator for the SIMH System.
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JIT CPU Emulation: A 6502 to x86 Dynamic Recompiler (Part 1).
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fling – Analog Joystick for iPad.
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JOYSTICK-IT Arcade Stick for iPhone.
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Guidelines for the Preservation of Digital Heritage.
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Modular emulation as a long-term preservation strategy for digital objects.
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Emulation for digital preservation in practice: The results.
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Visual Transistor-level Simulation of the 6502 CPU and other chips!
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Documentation for 6502/6510/8500/8502 instruction set.
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Pong-Story. Magnavox Odyssey, First home video game console.
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CLOC
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