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Mobile games industry news, discussion, analysis, opinion, events, jobs, and more | Pocket Gamer.biz | PGbiz



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Mobile games industry news, discussion, analysis, opinion, events, jobs, and more



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  • [H2] The Best Industry Events    ▼▲
  • [H2] Why Kaze and the Wild Masks (and every indie game) faces "huge uncertainty"
  • [H2] Hot Five: AppLovin's IPO, Crash Bandicoot's sales, and mighty Mighty DOOM
  • [H2] Mobile Games Jobs Weekly: Hollywood producer Jerry Bruckheimer joins Skillz, Rovio appoints new SVP future of gaming, and Gamestop CFO resigns
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  • [H2] How players pushed Marvel Puzzle Quest beyond midcore to embrace competitive gameplay
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  • [H2] Hot Five: AppLovin's IPO, Crash Bandicoot's sales, and mighty Mighty DOOM
  • [H2] Can Nintendo and Amazon disrupt the free-to-play market with a new business paradigm?
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  • [H2] 52 top games in soft launch: From Harry Potter: Magic Awakened and Pokémon Unite to Tomb Raider Reloaded and The Witcher: Monster Slayer
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  • [H2] This Week In China: Second wave of game approvals goes through, and Tencent files the first 5G-related lawsuit in the country
  • [H2] 52 top games in soft launch: From Harry Potter: Magic Awakened and Pokémon Unite to Tomb Raider Reloaded and The Witcher: Monster Slayer
  • [H2] How players pushed Marvel Puzzle Quest beyond midcore to embrace competitive gameplay
  • [H2] Get excited for PG Connects Seattle 2020 with these six videos from last year's conference
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  • [H2] Master the Meta: Reflecting on AppLovin’s $2 billion IPO
  • [H2] Clipwire Games' Jaime Pearse on taking a chance on getting into games and finding her dream job
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  • [H2] Clipwire Games' Jaime Pearse on taking a chance on getting into games and finding her dream job
  • [H2] Roblox's Jonathan Vlassopulos on music biz meets the metaverse
  • [H2] Master the Meta: Reflecting on AppLovin’s $2 billion IPO
  • [H2] Why Kaze and the Wild Masks (and every indie game) faces "huge uncertainty"
  • [H2] Can Nintendo and Amazon disrupt the free-to-play market with a new business paradigm?
  • [H2] "Don’t always assume that you need expensive and professional training to enter the industry"
  • [H2] With Clash expansions, Supercell is rewriting the mobile game playbook - again
  • [H2] Regulars
  • [H2] About Us
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  • [H2] Huuuge Games grew profits 131% to $57 milllion in 2020
  • [H2] Nazara Technologies revenue jumps 84% in FY21 to $61 million
  • [H2] PGC Digital: Esports marketing practices
  • [H2] Legends of Runeterra picks up Mobile Game of the Year at the DICE Awards
  • [H2] PGC Digital: Nick Button-Brown on doing your due diligence when raising money
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  • [H2] PUBG Mobile esports generated 200 million hours of viewing in 2020
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  • [H2] Chinese online games portal TapTap shut down for three months as government cracks down on rule breakers
  • [H2] Ridiculous Fishing and Towelfight 2 are heading the Quality Index's Top 10 rated iOS and Android games of March 2013
  • [H2] Lightheart Entertainment secures $6.8 million in Series A funding
  • [H2] Hot 5: A new Harry Potter game, Coin Master's $500 million and Gen Z loves Supercell
  • [H2] Hiber's funding hits $4.5 million, also adds Eros Resmini to board
  • [H2] As Niantic soft-launches Pikmin AR game in Singapore, new details sprout
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  • [H2] Pocket Gamer Connects Helsinki 2021 (Live + Online)
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  • [H2] Worldwide Developers Conference 2021
  • [H2] GDC 35 (Live + Online)
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  • [H2] Financing your indie games development studio - part four: Due diligence
  • [H2] Financing your indie games development studio - part three: Structuring an investment deal
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  • [H2] Xsolla acquires data viz outfit Slemma
  • [H2] Keywords snaps up Climax Studios for up to $60 million
  • [H2] Pragma raises $12 million in Series A funding
  • [H2] Gamevil gets into blockchain with $28 million Coinone investment
  • [H2] Lightheart Entertainment secures $6.8 million in Series A funding
  • [H2] Hiber's funding hits $4.5 million, also adds Eros Resmini to board
  • [H2] Jambox Games raises $1.1 million for its competitive casual gaming platform
  • [H2] ByteDance snaps up Chinese developer C4games
  • [H2] Zynga’s High Heels is the breakout mobile game of Q1 2021
  • [H2] Lords Mobile revenue surpasses $2 billion following battle pass introduction
  • [H2] Hypercasual downloads peaked in Q1 2020
  • [H2] Crash Bandicoot: On the Run - 400% faster than other endless runners
  • [H2] From Trivia Crack to Hago: the rise of party apps
  • [H2] Genshin Impact rushes through $1 billion in mobile player spending
  • [H2] Football titles shot through $600 million on mobile last year
  • [H2] From Guardian of Light to Reloaded, here's how Tomb Raider fares on mobile
  • [H2] The Top 50 Mobile Game Makers of 2020
  • [H2] Supercell, Supercell, and Supercell: The most read news stories of 2019
  • [H2] 4 Things We Learned at Gamesforum Seattle 2019
  • [H2] The Top 50 Mobile Game Makers of 2019
  • [H2] Meet the indie studios coming to Pocket Gamer Connects London 2019
  • [H2] Disney shuts down Star Wars: Rivals, Honor of Kings takes $3.5bn in revenue and Tencent unveil Lego Cube
  • [H2] 5 things we learned at Devcom and Gamescom 2018
  • [H2] The Top 50 Mobile Game Developers of 2018
  • [H2] PUBG Mobile esports generated 200 million hours of viewing in 2020
  • [H2] Help Rovio create its next great game!
  • [H2] EA is bringing Battlefield to mobile in 2022
  • [H2] Play Ventures to launch a blockchain games investment fund
  • [H2] Huuuge Games grew profits 131% to $57 milllion in 2020
  • [H2] Nazara Technologies revenue jumps 84% in FY21 to $61 million
  • [H2] PGC Digital: Esports marketing practices
  • [H2] Legends of Runeterra picks up Mobile Game of the Year at the DICE Awards
  • [H2] PGC Digital: Nick Button-Brown on doing your due diligence when raising money
  • [H2] "There are more middle-aged female gamers than teenage male gamers"
  • [H2] PGC Digital: The importance of telemetry in a soft launch
  • [H2] PGC Digital: Choosing the right influencer for your brand
  • [H2] Nazara Technologies revenue jumps 84% in FY21 to $61 million
  • [H2] Play Ventures to launch a blockchain games investment fund
  • [H2] PGC Digital: How Switch is breaking Nintendo's 'cyclical stock' performance
  • [H2] Boomzap's Christopher Natsuume discusses losing money and time on passion project Last Regiment
  • [H2] PUBG Mobile esports generated 200 million hours of viewing in 2020
  • [H2] Mighty Kingdom files $18 million IPO on ASX
  • [H2] PGC Digital: When to monetise and acquire users in Asia
  • [H2] PGC Digital: China will be 32% global games revenue in 2021
  • [H2] Update: Square Enix dismisses acquisition rumours
  • [H2] Lords Mobile revenue surpasses $2 billion following battle pass introduction
  • [H2] Jambox Games raises $1.1 million for its competitive casual gaming platform
  • [H2] ByteDance snaps up Chinese developer C4games
  • [H2] Why Kaze and the Wild Masks (and every indie game) faces "huge uncertainty"
  • [H2] Master the Meta: Reflecting on AppLovin’s $2 billion IPO
  • [H2] Clipwire Games' Jaime Pearse on taking a chance on getting into games and finding her dream job
  • [H2] "Don’t always assume that you need expensive and professional training to enter the industry"
  • [H2] Breaking the User Acquisition Glass Ceiling
  • [H2] How to get a job in the games industry
  • [H2] 52 top games in soft launch: From Harry Potter: Magic Awakened and Pokémon Unite to Tomb Raider Reloaded and The Witcher: Monster Slayer
  • [H2] Zynga’s High Heels is the breakout mobile game of Q1 2021
  • [H2] Lords Mobile revenue surpasses $2 billion following battle pass introduction
  • [H2] Hypercasual downloads peaked in Q1 2020
  • [H2] PGC Digital: Nick Button-Brown on doing your due diligence when raising money
  • [H2] PGC Digital: The importance of telemetry in a soft launch
  • [H2] Worlds of Tanks Blitz fires to 1.5 million installs on Switch
  • [H2] A.I., Creativity & Gamestorming | PocketGamer.Biz RoundTable
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  • [H2] Why Kaze and the Wild Masks (and every indie game) faces "huge uncertainty"
  • [H2] Hot Five: AppLovin's IPO, Crash Bandicoot's sales, and mighty Mighty DOOM
  • [H2] Mobile Games Jobs Weekly: Hollywood producer Jerry Bruckheimer joins Skillz, Rovio appoints new SVP future of gaming, and Gamestop CFO resigns
  • [H2] Indie Mavens: What trends and events will shape the mobile industry in 2021?
  • [H2] "Don’t always assume that you need expensive and professional training to enter the industry"
  • [H2] Scuti.AI CEO Nicholas Longano on expanding monetisation methods
  • [H2] Roblox's Jonathan Vlassopulos on music biz meets the metaverse
  • [H2] Drake Star Partners' Michael Metzger on strong consolidation and more interesting IPOs
  • [H2] Help Rovio create its next great game!
  • [H2] Ten Square Games is hiring. Find out more about this fast-growing Polish developer
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  • [H2] Wargaming expects to hire +100 in new Lithuanian studio
  • [H2] Xsolla acquires data viz outfit Slemma
  • [H2] Keywords snaps up Climax Studios for up to $60 million
  • [H2] Pragma raises $12 million in Series A funding
  • [H2] Gamevil gets into blockchain with $28 million Coinone investment
  • [H2] Beyond Games (Online)
  • [H2] The Digital Big Indie Pitch (Mobile Edition) #7 (Online)
  • [H2] Pocket Gamer LaunchPad #4 (Online)
  • [H2] Collegiate Esports National Championship CENC (Online)
  • [H2] 2021 PlayX4 (Online)
  • [H2] DevGAMM Spring 2021 (Online)
  • [H2] 52 top games in soft launch: From Harry Potter: Magic Awakened and Pokémon Unite to Tomb Raider Reloaded and The Witcher: Monster Slayer
  • [H2] Lightheart Entertainment secures $6.8 million in Series A funding
  • [H2] Clipwire Games' Jaime Pearse on taking a chance on getting into games and finding her dream job
  • [H2] Hiber's funding hits $4.5 million, also adds Eros Resmini to board
  • [H2] Roblox's Jonathan Vlassopulos on music biz meets the metaverse
  • [H2] AI and the future of gaming
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  • [H2] 52 top games in soft launch: From Harry Potter: Magic Awakened and Pokémon Unite to Tomb Raider Reloaded and The Witcher: Monster Slayer
  • [H2] Gamer loyalty is the key to high quality user acquisition
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SEO Suchbegriffe

Suchbegriffswolke connects pocket jobs gamer pgc digital online mobile games apr
Keywords Consistency
Suchbegriff Inhalt Seitentitel Suchbegriffe Seitenbeschreibung Überschriften
apr 90
games 74
gamer 58
online 56
pocket 54

Benutzerfreundlichkeit

URL Domain : pocketgamer.biz
Länge : 15
Favoriten Icon Gut. Die Webseite hat ein Favicon.
Druckeigenschaften Es konnten keine druckfreundlichen CSS-Angaben gefunden werden.
Sprache Es wurde in den META-Elementen keine Sprache deklariert. Benutzen Sie dieses kostenlose Werkzeug um ein META-Element für die Sprache zu erzeugen.
Dublin Core Diese Webseite nutzt nicht die Vorteile der Dublin Core Elemente.

Dokument

Doctype HTML 5
Verschlüsselung Perfekt, denn Ihre Webseite deklariert einen Zeichensatz: UTF-8.
W3C Validität Fehler : 30
Warnungen : 26
E-Mail Datenschutz Sehr gut, denn es wurde keine E-Mail Adresse im Klartext auf Ihrer Webseite gefunden.
Veraltetes HTML Sehr gut! Sie verwenden aktuelle HTML Tags in Ihrem Webseitenquelltext.
Tipps zur Webseitengeschwindigkeit
Sehr gut, denn Ihre Webseite benutzt keine verschachtelten Tabellen.
Schlecht, denn es wurden CSS-Angaben in HTML-Elementen entdeckt. Diese Angaben sollten in ein entsprechendes CSS-Stylesheet verlagert werden.
Nicht so gut, denn Ihre Webseite enthält sehr viele CSS-Dateien (mehr als 4).
Nicht so gut, denn Ihre Webseite enthält viele Javascript-Dateien (mehr als 6).
Ihre Webseite nutzt die Vorteile von gzip nicht.

Mobile

Mobile Optimierung
Apple Icon
META Viewport Tag
Flash Inhalt

Optimierung

XML-Sitemap Fehlt

Ihre Webseite hat keine XML-Sitemap. Dies könnte Probleme machen.

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Robots.txt http://pocketgamer.biz/robots.txt

Sehr gut! Ihre Webseite enthält eine robots.txt-Datei.
Analytics Sehr gut, Ihre Website hat ein Analyse-Tool.

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